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itkGPULinearInterpolateImageFunctionFactory.h
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1/*=========================================================================
2 *
3 * Copyright UMC Utrecht and contributors
4 *
5 * Licensed under the Apache License, Version 2.0 (the "License");
6 * you may not use this file except in compliance with the License.
7 * You may obtain a copy of the License at
8 *
9 * http://www.apache.org/licenses/LICENSE-2.0.txt
10 *
11 * Unless required by applicable law or agreed to in writing, software
12 * distributed under the License is distributed on an "AS IS" BASIS,
13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 * See the License for the specific language governing permissions and
15 * limitations under the License.
16 *
17 *=========================================================================*/
18#ifndef itkGPULinearInterpolateImageFunctionFactory_h
19#define itkGPULinearInterpolateImageFunctionFactory_h
20
23
24namespace itk
25{
36template <typename TTypeList, typename NDimensions>
37class ITK_TEMPLATE_EXPORT GPULinearInterpolateImageFunctionFactory2 : public GPUObjectFactoryBase<NDimensions>
38{
39public:
41
44 using Pointer = SmartPointer<Self>;
45 using ConstPointer = SmartPointer<const Self>;
46
48 const char *
49 GetDescription() const override
50 {
51 return "A Factory for GPULinearInterpolateImageFunction";
52 }
53
56
59
61 static void
63
65 template <typename TType, unsigned int VImageDimension>
66 void
68 {
69 // Image typedefs
70 using InputImageType = Image<TType, VImageDimension>;
71 using GPUInputImageType = GPUImage<TType, VImageDimension>;
72
73 // Override default with the coordinate representation type as float
74 this->RegisterOverride(typeid(LinearInterpolateImageFunction<InputImageType, float>).name(),
76 "GPU LinearInterpolateImageFunction override with coord rep as float",
77 true,
79
80 // Override when itkGPUImage is first template argument
81 // and the coordinate representation type as float
82 this->RegisterOverride(typeid(LinearInterpolateImageFunction<GPUInputImageType, float>).name(),
84 "GPU LinearInterpolateImageFunction override for GPUImage with coord rep as float",
85 true,
87
88 // Override default with and the coordinate representation type as double
89 this->RegisterOverride(typeid(LinearInterpolateImageFunction<InputImageType, double>).name(),
91 "GPU LinearInterpolateImageFunction override with coord rep as double",
92 true,
94
95 // Override when itkGPUImage is first template argument
96 // and the coordinate representation type as double
97 this->RegisterOverride(typeid(LinearInterpolateImageFunction<GPUInputImageType, double>).name(),
99 "GPU LinearInterpolateImageFunction override for GPUImage with coord rep as double",
100 true,
102 }
103
104
105protected:
108
110 void
111 Register1D() override;
112
114 void
115 Register2D() override;
116
118 void
119 Register3D() override;
120};
121
122} // end namespace itk
123
124#ifndef ITK_MANUAL_INSTANTIATION
125# include "itkGPULinearInterpolateImageFunctionFactory.hxx"
126#endif
127
128#endif // end #ifndef itkGPULinearInterpolateImageFunctionFactory_h
Templated n-dimensional image class for the GPU.
Definition itkGPUImage.h:64
Object Factory implementation for GPULinearInterpolateImageFunction.
ITK_DISALLOW_COPY_AND_MOVE(GPULinearInterpolateImageFunctionFactory2)
~GPULinearInterpolateImageFunctionFactory2() override=default
GPU version of LinearInterpolateImageFunction.
Base class for all GPU factory classes.


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